Pose with .vrma format in Blender3d (from VRM Posing Desktop)

Cover Image for Pose with .vrma format in Blender3d (from VRM Posing Desktop)

Hi, I recently added .vrma export function in VRM Posing Desktop. VRMA (VRM Animaton) Froamt is really useful for share poses or animations among various software.

In this article, we'll export .vrma file in VRM Posing Desktop and then use it in Blender.

Let's get started!!

demo

The video turorial is here.

I hope you'll enjoy this article or this video.

https://www.youtube.com/watch?v=EZvjNXYkQlg

I hope you'll enjoy this article or this video.

What's VRMA (VRM Animation) Fromat?

VRM Animation Format is to describe animation for humanoid models. The extension is designed to be applied to the model represented with .vrma extension, which describes humanoid models.

Here is the specification link.

https://github.com/vrm-c/vrm-specification/blob/master/specification/VRMC_vrm_animation-1.0/README.md

Export .vrma file

VRM Posing Desktop

In case you don't have VRM Posing Desktop, you can buy from this link.

https://store.steampowered.com/app/1895630/

First, follow the steps below, referring to the images.

  1. Select your favorite pose from the pose presets
  2. Click the button to display the export area

Select Pose in VRM Posing Desktop

Next, we can export .vrma from this process.

  1. Click the .vrma button in the export area.
  2. Save a .vrma file in the file dialog.

Saving .vrma file

Import .vrm1.0 and .vrma files in Blender

Finaly, we can move to Blender works.

This is my environment. Note that add-on version and Blender version.

  • Blender: 4.0.2
  • VRM Add-on for Blender: 2.20.27

You can download VRM Addon for blender from here.
https://vrm-addon-for-blender.info/en/

VRM Addon for blender

File > Import > VRM (.vrm)

Import a vrm 3d model

File > Import > VRM Animation

Imoprt a vrm animatoin file

These simple process make your 3d model posing in Blender3D.

Wrap Up

demo

Thanks to the VRM Animation Format, we will be able to share our poses and animations with a wide variety of software.

I have a positive look that these technologies will continue to develop and help our creative works.

Thank you for reading this article to the end.