Evelyn GameDev

I started learning Unity and became a full-time indie developer within a year and a half

Game genres that are easy for Indie GameDev (especially SoloDev) to work on

The choice of genre is critical for individuals who want to develop games and apps for a living because individuals have limited time to spend on development and little budget for the product.

In this article, I will share what I have learned about genre selection based on my experience as a full-time individual developer developing every day.

I hope it will be of some help to you. Please note that this article may not be suitable for hobbyist developers.

Applications using game development techniques

In my experience, the most likely to please users is helpful software.

An image of Tools

Developing applications using game development techniques has many advantages over games.

  • Users: It is easy for users who like the site to continue to use it. Unlike games, they do not stop playing because they are bored.
  • Development period: It can be released in a shorter period of time compared to game development.
  • Monetization: Various methods, such as subscriptions, buyouts, and advertising, are options.

VRM Posing Desktop, the application of game development techniques, allowed me to become a full-time independent developer.

Below is my representative product if you would like to take a look.

Genres that are also established in analog

Games that already exist as analog games are an influential genre in digital games.

Everyone knows those words for analog games.

For example, the following games.

  • Chess
  • Playing cards
  • Casinos
An image of Chess

These can expect a large number of search inflows.

But, at the same time, they are also genres with many rivals, so it may be necessary to devise ways to keep users using them.

Content that is viable as a magazine

We can also get game and application development hints from magazines and advertisements.

In an era of publishing recession, magazines are viable because they are in demand.

An image of a puzzle magazine

The following would increase the likelihood of attracting a certain number of users if added as an element of a game or application.

  • puzzle
  • gambling
  • fortune-telling
  • illustration, manga, anime, art
  • military

It may be helpful to incorporate these elements into some of the games and applications.

Genres with core fans

Some games have a core fan base in the genre itself.

Developing a genre that users want makes it easier for many people to use.

An image of 8 bit game center

Among them, the following genres seem to offer opportunities for Indiedev.

  • 8 bit (or Voxel games)
  • Escape Games
  • Roguelike
  • Love simulation
  • War Games

8-bit and escape games seem to be a trend as users always look for new games.

I have also heard that just by using pixel art for game icons, the number of app installs has increased by over 1,000.

There may be more, so please analyze the market in your way.

Conclusion

  • Genres:
    Some genres are more successful, with fewer resources for individual development than others.
  • Demand:
    Always keep in mind what the user wants.

In the end, try to follow your passion and develop it!

Thank you for reading to the end.

Please let me know if this article helps you become a full-time private developer like I am.

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